AI Insights · Timothy · January 2023
Top Character Collection Games on Android in Dominican Republic Q4 2022
Discover the performance trends of the top 5 character collection games on Android in the Dominican Republic during Q4 2022. Data provided by Sensor Tower.
Throughout the fourth quarter of 2022, the top 5 character collection games on the Android platform in the Dominican Republic showed notable performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics for these popular apps.
Free Fire: 7th Anniversary by Garena International I saw a consistent increase in weekly active users, starting at approximately 984.9K in late September and reaching about 1.28M by the end of December. Weekly downloads peaked in mid-November at around 46.3K and remained strong, concluding the quarter with 27K. The game's weekly revenue fluctuated, peaking at approximately $11.8K in the last week of December.
Coin Master from Moon Active experienced a steady increase in weekly downloads, starting at around 1.8K and peaking at 5.1K in late November. The weekly revenue trend showed a similar pattern, with a peak of approximately $5.3K in the same period. Weekly active users gradually increased from about 38.1K to 43.1K over the quarter.
Free Fire MAX, also by Garena International I, maintained a steady number of weekly active users, starting at around 163.1K and ending the quarter at approximately 182.2K. Weekly downloads peaked in the last week of December at about 8.1K. The game's weekly revenue remained relatively stable, with minor fluctuations, peaking at roughly $2.3K.
MLB 9 Innings 24 by Com2uS showed a consistent performance in weekly downloads, starting at around 2.8K and ending at approximately 4.6K. The game’s weekly revenue peaked at about $2.4K in early October. Weekly active users saw a gradual increase, reaching around 10.6K by the end of December.
Clash of Clans from Supercell exhibited stable weekly downloads, ranging from approximately 1.1K to 2.9K throughout the quarter. The game's weekly revenue peaked at around $1.8K in late October. Weekly active users showed minor fluctuations, starting at about 56.3K and ending the quarter at around 52K.
For more detailed insights and data, visit Sensor Tower.